Protospiel Online April 2022

Join the Facebook event to see start and end times for your time zone. Protospiel Online is a fully virtual playtesting convention hosted via Discord in the style of a traditional Protospiel: A full weekend of open, unscheduled board game playtesting No 100% finished games allowed A focus on playtesting and feedback rather than formal…

Bot Playtesting Toolkit v. 1.1 released

This blogpost was moved here from https://creatingboardgames.wordpress.com/2022/01/20/bot-playtesting-toolkit-v-1-1-released/ It seems only yesterday that version 1.0 of the Bot Playtesting Toolkit was released, and today a bunch of new functionality was added. https://www.maxpixel.net/Chess-Robot-Horse-Springer-Simulation-Robot-Arm-2993561 The most work has been done on improving the Track class, used for describing not only linear tracks but also grids of connected spaces. A…

Bot Playtesting Toolkit v. 1.0 released!

This blogpost was moved here from https://creatingboardgames.wordpress.com/2022/01/14/bot-playtesting-toolkit-v-1-0-released/ I am happy to announce that the Bot Playtesting Toolkit I’ve been working on has been released! There are tonnes of functionality included, and now the documentation is also in place. Image from https://pixabay.com/photos/a-book-robot-dice-simulation-3010727/ The Bot Playtesting Toolkit (BPT) is a tool for board game designing. The idea is…

A framework for having bots play your board game

This blogpost was moved here from https://creatingboardgames.wordpress.com/2021/12/18/a-framework-for-having-bots-playing-your-board-game/. You might have seen a blogpost or two of mine, where I talk about using a computer to simulate a board game in order to get a data for a lot of games. Thanks to some feedback from Facebook, the code I wrote for my own game project is…

Protospiel Online January 2022

Join the Facebook event to see start and end times for your time zone. Protospiel Online is a fully virtual playtesting convention hosted via Discord in the style of a traditional Protospiel: A full weekend of open, unscheduled board game playtesting No 100% finished games allowed A focus on playtesting and feedback rather than formal…

Protospiel Madison

If you are a game designer looking to get professional level feedback from other designers there is no better place to get that feedback. With around 100 other designers in attendance you’ll have the opportunity to play test your designs many times through-out the weekend. And the friendships you’ll make will last a lifetime. If…

Heavyweight Championship Playtesting Event

It’s nearing the end of the year and time, it is a changing: Leaves raked, plants pruned, mittens knit, fireplaces lit, boats docked, xmas remix volume 22 hits shelves, Dwayne ‘ The Rock ‘ Johnson unleashes another film where he plays a distraught, buff, comedic, action star but none of this actually matters because Heavyweight…

Heavyweight Championship Playtesting Event

The Haunted Playtest: Get into the Spirit! A playtest event dedicated to longer/heavier games. Join the community and help your fellow designers and get you big game tested. We meet once a month. There are 3 sessions you can participate in, serving different time zones.

Protospiel Online October 2021

Join the Facebook event to see start and end times for your time zone. Protospiel Online is a fully virtual playtesting convention hosted via Discord in the style of a traditional Protospiel: A full weekend of open, unscheduled board game playtesting No 100% finished games allowed A focus on playtesting and feedback rather than formal…