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    Tag: action programming

    Fighting Game Devlog #1: Why does this game need to exist?

    So I’ve been writing my devlog on BGG, but wanted to try out BGDL too. I’ve been working on this game since 2018, and it has evolved so much. From an amateurish clone of Megaman Battle Network to its own, to its own unique thing. It’s no secret that there are already a handful of…

    Nikita Wibisono July 3, 2021
    4 Comments

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    Fighting Game Devlog #1: Why does this game need to exist?

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