Our First Game

It’s been nearly 10 months (I think) since we started working on Diabolical Dave’s Rumble Throwdown.

Right now, we’re doing internal play testing on Tabletop Simulator. We’ve had our graphic design team, Owl Ghost, develop card layouts for the three main decks in the game. We have our artist, Giulio Fanfoni, fleshing out the Ring deck. I’m spending all my drive-time listening to every podcast I can get my ears on.

The journey is fulfilling. 

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Design Theory
Joe Slack

10 ways to come up with brilliant game ideas

Everyone loves a good top 10 list, so I thought I would put together a list of my 10 favorite ways to come up with new board game ideas. I’ve mentioned some of these methods in The Board Game Designer’s Guide but I’m also going to add some new ideas here. 1. Play lots of

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