Dashboard › Forums › Design Theory › Ways to Win › Reply To: Ways to Win
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It varies from project to project for me, but lately I’ve been becoming more interested in “first to complete an objective” – possibly more than one objective, but it’s about getting something specific done rather than counting up scores. I really like that this means that is is generally pretty clear to players what they need to do to win (do a thing more quickly than other players do a thing), but without a victory point system, it means looking for subtleties in the design in other areas.