MemberJune 6, 2021 at 9:34 am
I don’t think I actively consider color blind players, but I am always aware of potential problems. For example I don’t go into a design with the mind set of designing specifically for that audience. What I do is that I am aware of not using colors to indicate important aspects of the game. If color is used as an indicator, I will always make sure to use a color blind friendly palette or a have an alternate way a user can differentiate (bold text or a unique pattern).
These solutions are extremely simple, but highly effective and very important. I think raising awareness as you are doing with commenting on Kickstarters or asking questions like this is crucial. As more designers become aware of the problem, the fewer gamers we will alienate.