MemberMarch 24, 2022 at 4:44 am
My question is regarding co-designing a game (and sorry for it being a multi-part question) –
Are all decisions a consensus, or does one person take the leadership (maybe the one that had the idea originally?), and the other one is helping/supporting? That is, how do you decide who does what? When there are discrepancies in direction, how do you reconcile them to move the game forward? Do you split tasks or share them (i.e. one person doing all playtesting, the other all balancing, or both people doing all tasks at different times and sharing the workload)?