MemberMarch 23, 2022 at 3:32 pm
I’ve recently been thinking that it might be possible to sort most game designers might into three categories:
* those who have this one game idea they want to pursue
* those who have a passion for designing board games (plural), but aren’t really interested in doing it as their job
* those who want to work in board game industry, not necessarily restricted to only game design
The reason I’ve been thinking about it is that I think these categories probably have different things they need to learn, and perhaps different ways of learning it (even when restricting learning topics to game design). The first category needs ideas and theories to probe their one game idea with. The second and third category needs a general orientation in the landscape of game design. The third category also needs all the economical aspects (more than the first two). All three need the basics.
I think most board game design discussion is focused on the third category.
Do you think this is a fair description, and a fair conclusion?
- This reply was modified 2 months ago by Johan Falk.