Dashboard › Forums › Ask Me Anything › Gabe Barrett, founder of the BGDL › Reply To: Gabe Barrett, founder of the BGDL
Gabe BarrettAdministratorMarch 17, 2022 at 8:47 pm
From the business side of things, the difference in upfront costs is HUGE. Then, on top of that everything gets stretched out. Art takes longer, playtesting takes longer, writing takes longer, rulebook editing takes longer, so on and so forth.
One of my main challenges has been just wrapping my arms around soooo many different things and keeping all the different aspects of the game moving forward. Just when I think I know the scope of the game, it gets a little bit bigger.
I understand the Hunted system to the point that I can create a new game, start to finish, in about 2 weeks. RoboMon just hit 2 years, and the first 5 hours of gameplay still aren’t quite done. 😬