Dashboard › Forums › Ask Me Anything › Peter C. Hayward from Jellybean Games (Feb 17) › Reply To: Peter C. Hayward from Jellybean Games (Feb 17)
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Hi Peter,
I really enjoyed your BGDL interview with Gabe, listened to that one a few times, so thanks.
In general, do publishers tend to reject games that a designer is small-scale self-publishing (selling a few copies), or is an existing audience/sales history a benefit? Or maybe neither?
I have a few games I’d like to pitch, but I’d also like to get more people playing physical copies in the interim before they are ‘published’. Thanks!