MemberJanuary 24, 2022 at 9:49 am
You might be able to do this with a number of denial cards which can be played along with the action card. The player can be given a finite set of denial cards of various values. The denial prerequisites on the action cards could be variable as well. This way the player must decide to use more denials for a stronger action or save them for more, less powerful, actions. The card backs could be the same as the action cards so the opponents don’t know exactly how many a player has. This also open up possibilities for asymmetry. Players might get different numbers of denial cards bases on the specific character traits they choose at the beginning of the game.