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  • Ways to get points in a set collection

     Gabriel Toschi updated 1 year, 9 months ago 5 Members · 6 Posts
  • Gabriel Toschi

    June 3, 2021 at 5:45 am

    Hi! I’m working on a card game that will use set collection as the main mechanic to get points. Players will collect cards during the game, that will be remained secret until the end of the game. So, the players reveal their cards (that can have 1 or 2 different symbols each) and score.

    I’m using Sushi Go as a reference to find ways to transform different sets of symbols into points, but I’m after different ways to do that. Ideas or game references are really welcome!! Ways to make “action” cards in the point phase are welcome too, haha. Thank you 😄

    (For reference, some of the ideas that I’m already using are:

    – get points only in sets, e.g. 1 card = 0 points, but 2 cards = 5 points
    – get points if you are the player that have most of the symbol (1st, 2nd, 3rd places)
    – get points only if you have 3 similar symbols of the same colour or different colours)

  • Stephen Hurn

    June 3, 2021 at 6:24 am

    Some ideas:
    Only get points for the exact number of symbols. Get variable points that go up then down, e.g. 1,5,7,3 for 1,2,3,4 symbols. The player with the second highest number of these symbols gets 3 points per symbol.Score your number of symbols multiplied by the person on your right’s number of the same symbol. Score 5 points if you do not get this symbol. Score 20 points if only you get this symbol. Action: swap one of your cards (that you have already gained) with an opponent’s card (they choose).Action: everybody holds their hand and does not pass this round. Score 2 points. Action: swap your next have with an opponent of your choosing before either of you select a card but after looking at the hand. Action: score 5 points. Discard a card you have already gained.
    That might help get the creative juices flowing.

  • Michael Carpenter

    June 3, 2021 at 7:55 am

    Some more ideas!

    • Gain 0, 6, 0, 12, 0, 24 for 1/2/3/4/5/6
    • Gain 5, 0, 10, 0, 20, 0 for 1/2/3/4/5/6
    • Gain -7, -1, 5, 11, 17, 23 for 1/2/3/4/5/6
    • Gain 1, 1, 1, 15, 20 for 1/2/3/4/5
    • Gain 10 points if you have the least of this symbol (does not count if you have 0)
    • Gain 1 point for each other symbol type you have
    • Gain 10 points if you have 3 or fewer different symbol types
    • Action: Play a random card from the deck into your tableau
    • Action: Choose a card to bring with you into the next scoring round (if applicable)
    • Action: Double the score from the symbol that earned you the fewest points this round
    • Action: This card becomes a copy of a card of your choice that was played by someone sitting next to you
  • Grant Kerwood

    June 3, 2021 at 3:39 pm

    swap the points gained this round with an opponent (should be hard to pull off)

    get the most, 2nd most… least

    get an odd/even number

    get points based on how many different people got the card

    get points based off your current point total

    copy another of your/opponents symbols

    destroy an opponents symbol

    <div>pick one symbol nobody can score points from that symbol this round</div>

  • Mark Brandow

    June 3, 2021 at 6:18 pm

    Check out Point Salad. Lots of great ways to score points.

  • Gabriel Toschi

    June 4, 2021 at 9:38 am

    Thanks for all the ideas and references! I probably could make more than one game just using different rules of set collection that you posted, hahaha. I’m looking forward to show the prototype soon. <3

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