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Dashboard Forums Work In Progress Tile Placement Game Urban Sprawl – Art Question

  • Tile Placement Game Urban Sprawl – Art Question

  • Jeffrey Pacitto

    May 29, 2021 at 6:55 pm

    Even though I have strong feelings one way, I’ve had some suggestions to turn my top-down idea into a isometric idea. Here’s a sample tile image in iso, semi-iso (the roadway isn’t iso), and top-down (my preference), as well as how that tile would fit together during gameplay.

    With games like Carcassonne having iso artwork I realize maybe my concerns over the awkward angles of the iso layouts is unfounded, but what does everyone else think?

  • Matt Stow

    May 29, 2021 at 8:50 pm

    If the tiled iso and semi-iso images will look akin to that during gameplay, then no, don’t do it. An individual iso looks the best imo, but the top-down is fine too. I think they only thing I’d say is the building in top-down need more character. Yes their roofs may look like that in real life, but a top-down roof is not an appealing thing to look at ever

    • Jeffrey Pacitto

      May 30, 2021 at 6:45 am

      Yeah, that’s my hang up too…top down looks better in assembled gameplay, but the design of overhead buildings is…ugly to say the least.
      I grabbed these from a free vector site, my own drawings were more detailed but lacked ‘something’ to really make them pop…maybe I should just revisit my own artwork and figure out what I’m missing to make it viable overhead.
      Thanks for the comment!

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