Hi all, just a quick question really. I have made a more refined, but still rough prototype for a game I’m working on. Not intending this version to really be used by anyone except myself and friends I just sourced some art work from the internet. But now I am making a tabletop simulator version for playtesting with wider groups and feel like I should do something about the artwork what do people think? Should I just leave it and not make more work for myself at this stage or should I go ahead and get some copyright free images/my own images.
If you’re just planning on using this for prototype testing purposes, borrowed art should be fine on TTS. If you’re planning on making it available to the public, or making money on it in any way, that’s another story. I have many games on TTS with borrowed art, and I’ve used those to make pitch videos and for live demos to publishers with no problem.
Thanks Chris, I wouldn’t have even gone near public release or selling with borrowed art. Just didn’t want to rush redoing the art if I didn’t need to. Now I can take time with it. If it ever got a publisher they would have their own graphic designers for that anyway and if I publish myself I would want brand new art!
Would borrowed images be allowed to post to the public on this site for prototyping purposes? Also if they are used from game-icons.net and therefore they fall under the creative copyrights license https://creativecommons.org/licenses/by/3.0/ can I do the same with those without worrying about giving credit?
I would be nervous posting borrowed art where it could be consumed by the public without my supervision. I use TTS with borrowed art assets during Protospiel events and private playtesting events to get feedback on my designs all the time. Creative Commons and other public domain art, like game-icons.net assets, should be fine in any context, as long as you honor the terms of the Creative Commons license under which your assets are made available.