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  • I'm too slow

     Matt Stow updated 3 months ago 3 Members · 5 Posts
  • Matt Stow

    July 27, 2021 at 3:26 am

    Sigh/lol. I’m currently designing and playtesting a Tetris roll-and-write, and I’ve just seen this new Kickstarter, LOTS: Filled In, which uses a few of the same mechanics, rules and components! Even the name & logo is crazily similar

    The actual gameplay/goal isn’t identical, but it’s still a bit disheartening to see that my ideas aren’t original. Is anything truly though?

    I hope if/when I release my game, it’s not considered plagiarism and it’s able to set itself apart from this game…

  • Emily Bekius

    July 28, 2021 at 10:57 am

    There are a few games I’ve played that use the “Tetris-like” shapes (Cartographer, Silver and Gold) but they are different enough in theme and other mechanics that it doesn’t feel like they’re too similar. What is the theme of your game, or is it more abstract?

    • Matt Stow

      July 28, 2021 at 5:58 pm

      Yeah, mine is very abstract at the moment. I have a few different ideas on direction, so will see if a theme takes hold

  • Edgar Atuhaire

    July 28, 2021 at 1:52 pm

    I guess this is a common thing in the creative landscape. A game released last year has the same backstory/origin as mine. It was released while I had just entered my WIP into a BBG contest. There is always something different and unique about each game though. Just make sure your project is time stamped to reveal when you actually started on it.

    • Matt Stow

      July 28, 2021 at 6:02 pm

      Hmm I keep all my ideas in Google Keep because it’s so quick and easy to jot things down on any device, but I don’t think dates are retrievable…

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